François-Philippe L. Gauvin
Environment Artist
Québec, Canada
Summary
I am a passionate 3D environment artist ready for challenging projects! With the production of multiple AAA titles under my belt, I have experience with modeling workflows, texture creations as well as modular set creation and world building.
Please check out my LinkedIn for more information.
Skills
Character ModelingDigital SculptingProp ModelingEnvironment ModelingTexturingHigh-poly ModelingLevel ArtWorld Building
Software proficiency

3ds Max

ZBrush

Photoshop

Substance 3D Painter

Marvelous Designer

Substance 3D Designer

Marmoset Toolbag
Productions
Video Game
Immortals Fenyx Rising
Year
2020
Role
Character Artist
Company
Ubisoft Quebec
Video Game
Assassin's Creed Odyssey
Year
2018
Role
Landscape Artist
Company
Ubisoft Quebec
Video Game
For Honor
Year
2016
Role
Level Artist
Company
Ubisoft Quebec
Experience
Environment Artist at Yellow Brick Games
Canada
Character Artist at Ubisoft Quebec
Quebec, Canada
February 2020 - October 2021
Props Modeler at Ubisoft Quebec
Quebec, Canada
January 2019 - January 2020
Level Artist at Ubisoft Quebec
Québec, Canada
January 2015 - January 2019
3D Artist Intern at Academia Summer School at Ubisoft Montreal
Montréal, Canada
3D artist in a 7 weeks production for the winning game prototype from Ubisoft Montreal Academia Game Lab competition.