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For Honor - Imperial City Vista

As the level artist on this mission called Duty, I was responsible for researching the overall ambience of the map, creating the blockout with my level designer, doing the first pass on the meshes/kit, fully propping the environment and polishing/debugging. This map is the result of immense team effort and was an absolute blast to work on!

Karen Gomes - Level Designer
Jean-Philippe Martel - Lighter